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Scouts is a board-centric deck and gets an edge when it repeatedly can secure favorable trades to set up a good board to abuse. Patch 2.2.0: Card Layout and Round Timer Update, Heimer’s Madness Lab, Legends of Runeterra Metagame Tier List – Cosmic Creation Season, How to Get Access to Legends of Runeterra Preview Patch, Legends of Runeterra Teases New Draft Mode, Expeditions Explained | New Draft Mode Overview Trailer | Legends of Runeterra. The problem for us is that when we develop minions, as we are investing a large portion of our mana, which means the opponent can develop safely afterwards. Tech cards: Judgement; Garen/Lux over an Asol; Sharpsight; Brightsteel Protector; Divergent Paths. Attack their Lee Sin early and often and don’t feel too bad if it doesn’t work most of the time. Against decks that are aiming to beat you through an early board advantage, find units (Mountain Goat and Spacey Sketcher are great) and cheap combat tricks to stabilize early. Get a full deck breakdown including decklist, build, mana curve, card rarities, and which region and champion combinations are best for Trundle decks. A score is determined for each summoner/champion/role. It’s called the “Oops You Lose” because it should rarely happen on purpose. Being ahead on tempo means you can have those turns later to safely invest a lot of mana into a big game-ending threat. Card games came around the middle school - Yugioh and then Magic. But the Solari Priestess can be a lifesaver if you can find The Golden Sister or Meteor Shower to kill a champion and a small unit. This matchup is mostly about being able to sustain the early aggression and finding our Lifesteal units to stabilize. Hush is another key card in the matchup, usually letting you block a buffed Elusive minion. GrappLr's Sol + Trundle Ramp. Evaluating tempo is very important in the mirror match, as this is true for every midrange board-centric matchups overall. Make sure to play safe when in doubt and no not give an opportunity to your opponent to surprise you with buffs. Find the best Aurelion Sol build guides for League of Legends Patch 11.3. ChiggyWig's Trundle + Aurelion Sol Deck Guide! Tech cards: Judgement; Egghead Researcher; Dragon’s Clutch. Solari Priestess: The main reason this card is in the deck is to ensure you have reliable ways of searching for your champions or obliterating your opponent’s Aurelion Sol/key champions with a Falling Comet. Consider also that the list above does not run healing spells, but instead needs to develop a Solari Sunforger or a Radiant Guardian in order to get some health back. 1 Champion Spotlight 2 Recommended Items 3 Tips 4 Tricks 5 References Playing As Aurelion Sol You can use Comet of Legend's flight to grow Starsurge to massive proportions. Updated January 27, 2021. We'll start again with the meta-defining deck, Frejlord ramp. 30 900. The opponent will inevitably remove some of our units, but consider that Ez/Draven is a deck that runs a single-target removal, so don’t fear going wide. The other interesting thing about this phase is that sometimes it will end early. The deck is fun, as it can have different gameplay patterns, switching from a midrange high tempo approach to a late-game deck. Beyond that, as we start to get a little bit low on Nexus health from the tempo we might need to sacrifice to clear their threats, star shaping, and sun forger will have our backs. Once in the mid-game, you have to start developing your own plan. The best and cheapest option is to stay with the current champion combination and … Zoe is of course still our best option, but Solari Priestess can provide good mid-game units as well. TK/Soraka. He now coaches aspiring pro players and writes various articles on the game. Tech cards: Guiding touch; Starshaping; Lux or Garren over Aurelion Sol; Starry Scamp. This Legends of Runeterra Mana ramp deck is bringing Trundle and Aurelion Sol back into style. Your cheap spells can have a huge impact in the right setup as they can net a great tempo swing for a low mana investment. Zoe and The Grand Plaza are your two best friends in the early game, you can keep them against pretty much any opponent and they will serve as the foundation to your early gameplan. We’re playing the full 3 copies of Aurelion Sol and it is how we plan on winning most of our games. Damage: 325 / 500 / … League of Legends™ and Riot Games are trademarks or registered trademarks of Riot Games, Inc. LoR Deck Guide: Aurelion Sol Plaza. Wyrding Stones bring massive value towards late game, as it helps you bring cards online early, while Harsh Winds buys you significant time. The more units and healing we have access to, the slower and more methodical we can play. So our only goal is to deny them this kind of scenario. While one of those is probably going to have to happen off-site I’m glad to be combining the other two in my articles here with Glimpse Beyond. You have to accept going in that you’re going to need to get a little bit lucky to win so we’re going to be giving ourselves the most chances to do so. Plaza is of course a great way to achieve that, but be careful about a huge tempo swing with Scorched Earth. It has the best landmark – The Grand Plaza; the best early game card generation engine – Zoe, and the best late-game threat – Aurelion Sol.This deck is considered to be a more flexible variant of the existing Targon/Demacia archetype featuring Leona or Garen paired with Asol. Whether it’s a Golden Sisters off of Priestess, a Sunforger, or even the cute one-two punch of Sketcher into messenger, with Plaza online you will quickly erode or even destroy any board or health advantage your opponent has gained. Almost any removal of Zoe will cost your opponent some amount of tempo, and the tempo is all this deck needs to get to its crushing late-game potential. The mid-game can matter a little bit, as you can use Priestesses to grab Comets, which in conjunction with a spell Shieldbreaker can obliterate a giant space dragon. We want to limit the damage output through their board flow and only worry about direct damage from their hand. When mulliganing against this deck it is almost correct to hard-mull for your Plaza. Published an hour ago by OldManSanns. You play her because she demands removal, or she will win the game on her own with her Level Up.

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