Once the Guardian is knocked out, head up and follow the corridor to the very end and interact with the nearby object. If you really want to collect everything you can, though, check out the Zeffo Collectiebles hub. You'll REALLY have to overcompensate for these jumps. My ice caves in Zeffo are stuck at 92% even though I have every scan, force echo, chest and secrets, I really need help please for the platinum Press J to jump to the feed. Wall Run along the last bit and you'll find a another Meditation Point. Head into the cave and start swimming, eventually you'll end up at the Ice Caves and another Meditation Point. You can't get through the big doors, so go ahead and take the slippery slide down instead. Make sure not to fall off, and in the next area, you'll be greeted by some Stormtroopers. Star Wars Jedi Fallen Order guide, walkthrough. you'll come across the Windswept Ruins and another Meditation Point. Use the wind and Push the wall in your way. After you get his health down you’ll be trapped and taken to somewhere unknown. Follow the path right in the Ice Caves to find a Chest that contains the Arcetron Lightsaber Material. Stim Canister 6: Ice Caves (Zeffo) Zeffo's Ice Caves are an optional location you can reach from a number of different places, including the Crash Site and Imperial Dig Site. There's a chest and some Force Echoes, just now there aren't any enemies dashing towards you. En route, players will likely be directed through the Ice Caves and come face-to-face with a Jotaz mini-boss. Head through the gate and kill the enemies and then take the path down to the left, open up another gate and you’ll be back to where the Spire is located. At a range the AT-ST will use normal gunshots, which you can parry. Use the progress tracker to get 100%! You, unfortunately, cannot parry rockets. Here you’ll need to climb around the pillars to make your way over to the opposite side, after you’ve made it continue onwards and jump past the opening and shutting walls. Interact with the final button of this room to bring the wall towards you and press it again to take it back, but be ready to use Force Slow on it before it goes so you can hang on to it and get to the other side. Including in depth guidance on how to beat every boss as well as how to conquer all Tombs. Use your Force powers to your advantage. In this tomb, you'll need to learn how to navigate balls into holes to progress. Work through the area, dispatching troopers as needed, and climb along the outside of the hanger. 14 Zeffo's Ice Caves. If you have the powered zipline , you can approach from a different, easier direction. Imperial Excavation (12) 1. There may be a quicker route back to the Mantis, but heading through back with this path opens up a lot of things to make your return trip easier. With the Slice Probe Droid upgrade you’ll be able to Force Pull Droids towards you and let BD-1 hack them. 4. Reply. You can still parry when sliding, so make sure to do so (or just guard) while making sure Cal doesn't fall off to survive. You can explore what you can of the Ice Caves for a couple of chests, but you don't need to. Press question mark to learn the rest of the keyboard shortcuts Make sure to save, and move on to the next room. Go back to where the spire is located and climb up to the raised area, Force Push open the wall and go inside, now Force Pull a lantern which will burn away the branches giving you access to the Respected Symbol Force Echo, Take another lantern and turn around, throw it through the hole up above to burn away the branches on the opposite side then open the gate and climb up to obtain a Force Essence. Jump across and Force Push open another wall to gain access to a bridge, make your way across and push the enemy off the side, now slide down the slope and push more enemies off the side and make your way up to the right to break open another wall. Excavation Equipment - Ice Caves; 5. In this area, you can activate the wind valve it order to rip them from their perches, affording you a way forward. Swiping at its legs do the most damage, but it'll start dropping grenades to damage you, so get in for a combo then get out. Zeffo is the third planet you'll be visiting in Star Wars Jedi: Fallen Order. (1 of 3) Collect the Greezy Money Mantis Skin from a Chest that’s hiding on the bridge at the start. Next, you need to grab the rope. At the end. The door to the right is a shortcut back to a Meditation Point. Dispatch them and head into the abandoned Zeffo village. Cave-In - Ice Caves; 7. Star Wars Jedi: Fallen Order Chapter 2: Zeffo Walkthrough, The Best PlayStation Deals for January 2021, Chapter 3: Zeffo and the Tomb of Miktrull, Chapter 5: Returning to Kujet's Tomb on Dathomir, Meditation Training - Combat Challenges and Rewards, Beginner's Guide: 14 Tips and Tricks for Star Wars Jedi: Fallen Order, Every Lightsaber Color, Upgrade and Customization Option, The 12 Best Skills to Unlock in Star Wars Jedi: Fallen Order, How to Find the Double-Bladed Lightsaber Upgrade, How To Unlock All Lightsaber Colors in Star Wars Jedi: Fallen Order, How to Get More Stims in Star Wars Jedi: Fallen Order - Stim Locations, How To Unlock Every Ability and BD-1 Upgrade in Jedi: Fallen Order, How to Find the Bogling Companion Pet in Star Wars Jedi: Fallen Order, How to Open Glowing Red Doors and Objects in Star Wars Jedi: Fallen Order, How to Save in Star Wars Jedi: Fallen Order, How to Swim Underwater in Jedi: Fallen Order, All Terrarium Seed Locations in Star Wars Jedi: Fallen Order, Every Cosmetic Item in Star Wars Jedi: Fallen Order, Setting - When Does Jedi: Fallen Order Take Place, Pre-Order Bonuses and Collector's Editions, Things Ghost of Tsushima Doesn't Tell You. Using the vine at the back of the Dig Site, swing on it … Swing your way to the stim canister upgrade that is now in clear view. Keep on going, and you'll be sliding and Wall Running like all the best Jedis. That should complete the map for this area. Kill them, and nearby where the Rocket Launcher trooper was is a lift. Go right and take the lift down into the Imperial Dig Site, drop down to find a Meditation Point and then get BD-1 to move the zip line down so you can use it, take a second zip line down further and … Cal will need to use Force Pull to accomplish this and find the Canister. Check out. Zeffo is the home to Tomb of Eilram, the first proper tomb Cal visits in his quest to uncover ancient Jedi knowledge and the planet of a mysterious race. With the Powered Zipline acquired you’ll now be able to use BD-1 to take you back up ziplines. Go ahead and use the ScompLink on the nearby door for a chest, then head through the nearby cave. You'll be making multiple trips back to this planet throughout the campaign, and this world's map is a bit more labyrinth than the others. Open it to pick up the Wayfarer poncho material. The next area will unlock and elevator, giving you a new shortcut to use. Eventually the wind will catch it and send the ball flying up to the higher platform ahead. Open the valve so that the wind move the platform, then close it again so it swings back and forth like a pendulum. Now go back the way you came and take out all the Stormtroopers that are blocking your path. Jump across the gap and keep going until you hit a Meditation Point. Check the video walkthrough for the exact directions, but completing the puzzle will get you an Essence, so it's worth doing being moving on. When you jump to the area located on the left, Cal will get attacked by Jotaz. Use the Meditation Point and then continue following the path around, eventually you’ll come across a large open room that has a button waiting to be interacted as soon as you enter, press it and go down, make your way around to the center of the room to find another button and press it to continue around. The guide for Star Wars Jedi: Fallen Order will include all there is to see and do including a walkthrough featuring where to find all Chests, Stim Canisters, and Essence's to make Cal stronger. Also keep an eye out for the nearby Rocket Launcher Stormtrooper. Head on up, and you'll notice the wildlife has been replaced by troopers. Crash Site COMPLETE Zeffo COMPLETE Dive into the water and swim to … Just remember that falling only causes a little fall damage. There will be more places you can't go yet, so keep going, and then use the wind to blow the ball into the hole. There are 59 Force Echoes on Zeffo. Join the Jedi Padawan Cal on an adventure through the galaxy and rebuild the Jedi Order to face of against the Empire, here you'll face new droids and adversaries as well as being able to collect fancy new outfits, different Lightsaber attachments and to top it all of you can give the Mantis cool paint jobs. This will be your first trek through Zeffo, which is probably the largest planet in Fallen Order. They are much easier to defeat now! Star Wars Jedi: Fallen Order Interactive Map. Head down the stairs and you can unlock the door, which gives you easy access to the Mantis. This workbench will have the ScompLink, which will let BD-1 hack through red doors and chests... and there happens to be a lot of those in the area you were just in! Once you’ve landed and exited the ship go right and take the shortcut that you opened before leaving back into the Ice Caves, now follow the path over to the right and take the lift up to the Crash Site. Once all the enemies have been slain, pull the ropes down and swing across to the opposite side, now pull open the gate and attach it to the pillar to free your path. You'll come across a boss here with the Tomb Guardian. There are three ways to potentially explore at first. Take the third ball along the same path as the second ball, but instead of star on the higher platform, it'll begin a loop of flying through the air. Use the rope to swing across to the other side and use the Meditation Point, after you’re done take the lift down ahead to face off against The Second Sister. Before moving forward, head back to that long corridor and use Push to get through the wall for a chest. You can also use the Force Pull to pull out the cores of the Tomb Guardians when they are charging up an attack.
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